Wildlife Park* (2010)
Platform: Facebook*
- Managed design and production of company’s first foray into free-to-play Facebook games. Wildlife Park was in the genre of Frontierville and allowed you to curate a wildlife preserve that was shared with your Facebook friends.
- Created all design documentation, along with wireframes of user interface and tutorial flows.
- Created specifications for analytics tools including all gameplay hooks that would be required.
- Presented features and builds to internal and external stakeholders.
- Liaised with external teams in Argentina, Chile, and France.
- *Game ultimately was never released.