Wildlife Park* (2010)

Wildlife Park* (2010)

Platform: Facebook*

  • Managed design and production of company’s first foray into free-to-play Facebook games. Wildlife Park was in the genre of Frontierville and allowed you to curate a wildlife preserve that was shared with your Facebook friends.
  • Created all design documentation, along with wireframes of user interface and tutorial flows.
  • Created specifications for analytics tools including all gameplay hooks that would be required.
  • Presented features and builds to internal and external stakeholders.
  • Liaised with external teams in Argentina, Chile, and France.
  • *Game ultimately was never released.