Superman Returns: Fortress of Solitude (2006)
Platform: Game Boy Advance
- After a disastrous development cycle for the main SKUs, I was given a small, burnt-out team with a tight development deadline. Together we produced the most well-reviewed SKU in the franchise on time and on budget.
- Did all game design, UX, and production tasks. Designed in-spec with regard to technical and budget limitations. Presented milestone reviews.
- Managed external development team.
- Liaison for publisher, developer, and licensor.